server.OP_STATE

Name

server.OP_STATE -- Game state changes

Synopsis

server.OP_STATE [state]
DataTypeExample
stateint

  • STATE_START

  • STATE_STOP

Description

Game state changes

Message Data

state

The new game state.


Usage

The game isn't started before all requirements are in place, and might be stopped anytime such a requirement is not fulfilled anymore. Requirements include the correct player configuration and a running game.