|Kamikaze Protocol Specification|
Client sent a map of choice.
Minor opcode distinguishing all OP_MAP messages. Can be MAP_SELECTED in this case, meaning a map has been selected for the game, or MAP_SELECT (sent by server), meaning a map should be selected.
The name of the chosen map (level). Only sent with MAP_SELECTED, not with MAP_SELECT.
Number of players expected to play with.
Similar to OP_RULES, this message is sent by the game host (usually the first player) to the server, and then broadcasted at the start of the game. Contrary to it however, the message is only sent after having received an OP_RULES with MAP_SELECT first. This message omits the mapname parameter.
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