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Invisibility In invisible mode, the player can hit monsters without dying. |
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Flash Causes extra-strong bomb explosions. |
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Bomb This gives the player one more bomb. |
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Power Increases the explosion power (range) of bombs. |
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Life Player gets an additional life. |
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Grail The holy grail removes one life from all players who have more than one, and gives it to the player who picked it up. |
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Speed Speeds up the lucky finder for about 5 seconds. Navigation can become tricky though. |
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Exit If all monsters have died, the exit becomes highlighted. If it has been discovered already (activated), it can be used to end the level. |
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Normal Bomb A normal bomb which explodes after some seconds with a certain explosion power. |
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Time bomb Behaves like scree, until the player activates it. Activation transforms it into a normal ticking bomb. |
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Moveable bomb This is like a normal bomb except it can be moved by running against it. Think Sokoban :-) |