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Invisibility In invisible mode, the player can hit monsters without dying. | ||
Flash Causes extra-strong bomb explosions. | ||
Bomb This gives the player one more bomb. | ||
Power Increases the explosion power (range) of bombs. | ||
Life Player gets an additional life. | ||
Grail The holy grail removes one life from all players who have more than one, and gives it to the player who picked it up. | ||
Speed Speeds up the lucky finder for about 5 seconds. Navigation can become tricky though. | ||
Exit If all monsters have died, the exit becomes highlighted. If it has been discovered already (activated), it can be used to end the level. |
Normal Bomb A normal bomb which explodes after some seconds with a certain explosion power. | ||
Time bomb Behaves like scree, until the player activates it. Activation transforms it into a normal ticking bomb. | ||
Moveable bomb This is like a normal bomb except it can be moved by running against it. Think Sokoban :-) |